Adder Carrier

Adder_Carrier.jpg

Stats

  • Era: Modern Space Era
  • Manufacturer: FIC
  • Government(s)/Organization(s): FIC
  • Type: Carrier
  • Size: Large
  • Crew: 258
  • Speed: C
    • Cruise: 30G
    • Max: 360G
    • LGS: 3:10
  • FTL: FIC Military Non-Linear Type 2 (7 ly)
  • Agility: C-
  • Armor: C-
  • Endurance: C
  • Weapons:
    • 16 Railgun/Laser Turrets
    • 16 Railgun Turrets
    • 12 Standard Missile Launchers (1-84 Shots, 420 Max)
    • 12 Heavy Missile Tubes (1-12 Shots, 120 Max)
  • Defenses: Flare/Chafe Launcher
  • Sensors: C+
  • Small Craft Capacity:
    • 2 Hangar Bays (20 Large Docks, 40 Medium Docks, 80 Small Docks)
    • 2 Full-Sized Docking Ports (2 XL sized mounts)

History

The Adder Carrier is a concept design from FIC for a command and control vessel. It is meant to stay at extreme range using missiles and fighters as well as any escort ships to destroy enemy forces. The missile firepower of the Adder is nearly on par with some Destroyer designs of the SAN which lack it’s fighter compliment. A short bridge tower however is the weakest point in the design from a SAN standpoint, it makes launching and landing fighters easier and gives an impressive view of space near the vessel, but can be easily damaged in combat. For this reason all primary functions are housed in the central sections of the command tower with flight ops having the commanding view.

It’s weapon systems consist of 12 Heavy Missile Tubes and 12 Standard Missile Launchers as their long range weapons. For work up close 16 combination double barrel railguns and paired lasers are housed in turrets above and below their flight decks. For point defense 16 auto-tracking rapid fire railguns throw out a solid weight of fire. A flight bay runs along the center line of the ship on either side that allow in and out flights of fighters or shuttles. The main hangar however is actually in the center of the ship so fighters and shuttles can launch to either side.

Adder Carrier

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